Jan
17
skyrim is one of those subtle manipulations of the notion of “freedom” where the emphasis is placed on taglines like “go anywhere, do anything” and yet the entirety of the games mechanical system is built around violence and combat while literally every other means of interacting with people is reduced to a choose-your-own-adventure book a written by a third grader
post by a member of a private forum (via 3liza)
I see what you’re saying and even agree, but that doesn’t make the game any less fun.